Добрый вечер!
Я пытаюсь создать второстепенное OpenGl окно внутри главного OpenGl окна, но возникает ошибка при регистрации этого окна. Код, конечно же, взят из уроков nehe.
Я так думаю нужно создать новые экземпляры этих классов. Также я создал WndProcTEX
Код:
HDC hDC=NULL, hDCTEX=NULL;
HGLRC hRC=NULL, hRCTEX=NULL;
HWND hWnd=NULL, hWndTEX=NULL;
HINSTANCE hInstance, hInstanceTEX;
Вот код создания второстепенного окна
Код:
BOOL CreateGLWindowTEX(char* title, int width, int height, int bits)
{
GLuint PixelFormat;
WNDCLASS wc;
DWORD dwExStyle;
DWORD dwStyle;
RECT WindowRect;
WindowRect.left=(long)0;
WindowRect.right=(long)width;
WindowRect.top=(long)0;
WindowRect.bottom=(long)height;
hInstanceTEX = GetModuleHandle(NULL);
//wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wc.lpfnWndProc = (WNDPROC) WndProcTEX;
wc.cbClsExtra = 0; // No Extra Window Data
wc.cbWndExtra = 0; // No Extra Window Data
wc.hInstance = hInstanceTEX;
wc.hIcon = LoadIcon(hInstanceTEX, MAKEINTRESOURCE(IDI_ICON1)); //LoadIcon(NULL, IDC_APP_ICO);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpszClassName = "OpenGLTEX";
if (!RegisterClass(&wc))
{
MessageBox(hWndTEX,"Failed To Register The Window Class.","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
и тут эта ошибка. Не пойму в чем проблема

на всякий случай код основного окна
Код:
BOOL CreateGLWindow(char* title, int width, int height, int bits)
{
GLuint PixelFormat;
INITCOMMONCONTROLSEX InitCommonControl;
WNDCLASS wc;
DWORD dwExStyle;
DWORD dwStyle;
RECT WindowRect; // Grabs Rectangle Upper Left / Lower Right Values
WindowRect.left=(long)0; // Set Left Value To 0
WindowRect.right=(long)width; // Set Right Value To Requested Width
WindowRect.top=(long)0; // Set Top Value To 0
WindowRect.bottom=(long)height; // Set Bottom Value To Requested Height
hInstance = GetModuleHandle(NULL);
//wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS; // Redraw On Size, And Own DC For Window.
wc.lpfnWndProc = (WNDPROC) WndProc; // WndProc Handles Messages
wc.cbClsExtra = 0; // No Extra Window Data
wc.cbWndExtra = 0; // No Extra Window Data
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON1)); //LoadIcon(NULL, IDC_APP_ICO);
//wc.hIconSm = NULL;//LoadIcon(NULL, IDI_WINLOGO);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = (LPCTSTR) IDR_MENU;
wc.lpszClassName = "OpenGL";
//EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &DMsaved);
if (!RegisterClass(&wc)) //if (!RegisterClassEx(&wc))
{
MessageBox(hWnd,"Failed To Register The Window Class.","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; //WS_DLGFRAME;
dwStyle=WS_OVERLAPPEDWINDOW;
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
if (!(hWnd=CreateWindowEx( dwExStyle, // Extended Style For The Window
"OpenGL", // Class Name
title, // Window Title
dwStyle | // Defined Window Style
WS_CLIPSIBLINGS | // Required Window Style
WS_CLIPCHILDREN, // Required Window Style
0, 0, // Window Position
WindowRect.right-WindowRect.left, // Calculate Window Width
WindowRect.bottom-WindowRect.top, // Calculate Window Height
NULL, // No Parent Window
NULL, // No Menu
hInstance, // Instance
NULL))) // Dont Pass Anything To WM_CREATE
{
KillGLWindow(); // Reset The Display
MessageBox(hWnd,"Ошибка при создании окна","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE; // Return FALSE
}
static PIXELFORMATDESCRIPTOR pfd= // pfd Tells Windows How We Want Things To Be
{
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
1, // Version Number
PFD_DRAW_TO_WINDOW | // Format Must Support Window
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER, // Must Support Double Buffering
PFD_TYPE_RGBA, // Request An RGBA Format
bits, // Select Our Color Depth
0, 0, 0, 0, 0, 0, // Color Bits Ignored
0, // No Alpha Buffer
0, // Shift Bit Ignored
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
16, // 16Bit Z-Buffer (Depth Buffer)
0, // No Stencil Buffer
0, // No Auxiliary Buffer
PFD_MAIN_PLANE, // Main Drawing Layer
0, // Reserved
0, 0, 0 // Layer Masks Ignored
};
if (!(hDC=GetDC(hWnd))) // Did We Get A Device Context?
{
KillGLWindow();
MessageBox(hWnd,"Can't Create A GL Device Context.","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if (!(PixelFormat=ChoosePixelFormat(hDC,&pfd)))
{
KillGLWindow();
MessageBox(hWnd,"Can't Find A Suitable PixelFormat.","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if(!SetPixelFormat(hDC,PixelFormat,&pfd)) // Are We Able To Set The Pixel Format?
{
KillGLWindow();
MessageBox(hWnd,"Can't Set The PixelFormat.","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if (!(hRC=wglCreateContext(hDC))) // Are We Able To Get A Rendering Context?
{
KillGLWindow();
MessageBox(hWnd,"Can't Create A GL Rendering Context.","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
if(!wglMakeCurrent(hDC,hRC)) // Try To Activate The Rendering Context
{
KillGLWindow();
MessageBox(hWnd,"Can't Activate The GL Rendering Context.","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
MyToolBar(hWnd);
/*InitCommonControl.dwSize = sizeof(INITCOMMONCONTROLSEX);
InitCommonControl.dwICC = ICC_BAR_CLASSES;
InitCommonControlsEx(&InitCommonControl);
CreateStatusWindow(WS_CHILD|WS_VISIBLE, controlText, hWnd,ID_StatusBar); */
ShowWindow(hWnd,SW_SHOW);
SetForegroundWindow(hWnd);
SetFocus(hWnd);
SendMessage(hWnd, WM_SYSCOMMAND, SC_MAXIMIZE, 0);
Reshape(width, height);
if (!Init())
{
KillGLWindow();
MessageBox(hWnd,"Initialization Failed.","Ошибка",MB_OK|MB_ICONEXCLAMATION);
return FALSE;
}
return TRUE;
}