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Computer Visualisation and Games
This course is specifically designed for students who want to specialise in computer graphics and imaging. Graphical communication began with simple line drawings, but now encompasses sophisticated computer games and film animation, virtual reality simulations, interactive games, medical imaging, remote sensing at the atomic and astrophysical levels and surveillance. You will learn the fundamentals of constructing visualisation systems and their application through the use of modern industry-user systems.
Course structure
Single Honours students take eight modules at each of three levels. Joint Honours involves four modules from each level in Computer Visualisation and Games, plus four from your other subject.
Level 1
Prepares you for higher education-level study, introducing you to key topics and helping you to gain an overview of your subject.
Modules
Communications
Introduction to Gaming and Games Engines
Introductory Visualisation
Mathematics
Programming
Software Engineering
3D Modelling
Level 2
You will increasingly address issues that are related to employability and professional practice.
Modules
Further Programming
Programming Virtual Worlds
Representation, Photo-realism and Abstraction
VRML and OpenGL
3D Graphics
Optional modules include
Advanced Effects and Techniques
Motion and Depth Data Capture
Real-time Simulation, Fast Rendering Techniques and Algorithms
Soft Modelling, Particle Kinematics
3D Animation
Level 3
You will further develop skills in problem identification and analysis through a project or equivalent.
Modules
Group Development Project
Optional modules include
Character Simulation and Artificial Intelligence
Computer-Aided Design and Manufacture
Imaging and Image Processing
Interactive Games Development
Scientific Visualisation
3D Graphics
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